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Software Engineering Unit-IV MCQ

 



  • UNIT-I 
Software Engineering:                 -Definitionand paradigms      -A generic view of software engineering
   .
 Unit-1 MCQ's
  • UNIT-II 
  • Requirements Analysis:              -Statement of system scope          - Isolation of top level processes and entitles and their allocation to physical elements
     -Refinement and review
    Unit-2 MCQ's
  • UNIT-III 
  • Designing Software Solutions
    --Refining the software Specification                                --Application of fundamental design concept for data           --Architectural and procedural designs using software blue print methodology and object oriented design paradigm         --Creating design document                               
    Unit-3 MCQ's
  • UNIT-IV 
  • Software Implementation:  
    --Relationship between design and implementation                   --Implementation issues and programming support environment                              --Coding the procedural design   --Good coding style 

  • UNIT-V                 
  • Software Maintenance:
    -Maintenance as part of software evaluation
    -Reasons for maintenance
    -Types of maintenance (Perceptive, adoptive, corrective), 
    -Designing for maintainability
    -Techniques for maintenance

    Unit-5 MCQ's

  • UNIT-VI 

  • -Comprehensive examples using available software platforms/case tools 

    -Configuration Management    
    Unit-6 MCQ's

    Software Engineering Unit-IV MCQ

    Part -1 

    1. What is the primary objective of software design?

    a) Writing the final code
    b) Defining the architecture and structure of the system before coding
    c) Testing the completed software
    d) Reducing the number of developers needed
    Answer: b) Defining the architecture and structure of the system before coding


    2. How does a well-defined software design impact implementation?

    a) It eliminates the need for coding
    b) It provides a clear structure, reducing errors and rework
    c) It forces developers to follow a single programming language
    d) It prevents code from being modified
    Answer: b) It provides a clear structure, reducing errors and rework


    3. What is the relationship between design and implementation?

    a) Implementation follows design as a blueprint for coding
    b) Design and implementation occur simultaneously without dependencies
    c) Implementation is unrelated to software design
    d) Implementation should be completed before designing the system
    Answer: a) Implementation follows design as a blueprint for coding


    4. What is the direct consequence of implementing a poor design?

    a) Faster software performance
    b) Higher maintenance costs and debugging efforts
    c) Increased system scalability
    d) Reduced documentation requirements
    Answer: b) Higher maintenance costs and debugging efforts


    5. Which of the following is NOT a common challenge caused by poor design?

    a) High code coupling
    b) Low maintainability
    c) Efficient debugging
    d) Increased complexity in software updates
    Answer: c) Efficient debugging


    6. What is modular design's key benefit for implementation?

    a) It simplifies maintenance and improves reusability
    b) It increases code redundancy
    c) It makes testing unnecessary
    d) It eliminates the need for documentation
    Answer: a) It simplifies maintenance and improves reusability


    7. Which design principle reduces the impact of changes in implementation?

    a) High coupling
    b) Single Responsibility Principle
    c) Code duplication
    d) Waterfall development model
    Answer: b) Single Responsibility Principle


    8. Why is abstraction important in software design before implementation?

    a) It hides unnecessary details, making implementation easier
    b) It increases implementation complexity
    c) It prevents using object-oriented programming
    d) It forces developers to use specific coding styles
    Answer: a) It hides unnecessary details, making implementation easier


    9. How does Object-Oriented Design (OOD) benefit implementation?

    a) By improving code reusability and maintainability
    b) By increasing code redundancy
    c) By restricting developers to procedural programming
    d) By eliminating the need for debugging
    Answer: a) By improving code reusability and maintainability


    10. What happens if design and implementation are misaligned?

    a) The software will function correctly without issues
    b) Implementation may introduce errors and inconsistencies
    c) Software performance improves
    d) Testing becomes unnecessary
    Answer: b) Implementation may introduce errors and inconsistencies


    11. Which phase comes immediately after implementation in the Software Development Life Cycle (SDLC)?

    a) Testing
    b) Requirement gathering
    c) Maintenance
    d) Design
    Answer: a) Testing


    12. What is code refactoring in implementation?

    a) Improving code structure without changing functionality
    b) Rewriting the entire software
    c) Increasing code complexity
    d) Removing code documentation
    Answer: a) Improving code structure without changing functionality


    13. Which of the following is an implementation-level decision?

    a) Selecting algorithms and data structures
    b) Defining system architecture
    c) Identifying system use cases
    d) Choosing a software development methodology
    Answer: a) Selecting algorithms and data structures


    14. What is the purpose of software design patterns in implementation?

    a) Providing reusable solutions to common design problems
    b) Making code unreadable
    c) Slowing down the development process
    d) Forcing developers to use one coding method
    Answer: a) Providing reusable solutions to common design problems


    15. What is the main goal of software implementation?

    a) Transforming design into working code
    b) Defining software pricing
    c) Finalizing business models
    d) Eliminating documentation
    Answer: a) Transforming design into working code


    16. What is version control's role in implementation?

    a) Tracking code changes and supporting team collaboration
    b) Preventing code updates
    c) Making software implementation redundant
    d) Eliminating the need for testing
    Answer: a) Tracking code changes and supporting team collaboration


    17. How does a well-structured design help debugging?

    a) By reducing unnecessary complexity
    b) By forcing frequent code rewrites
    c) By increasing module dependencies
    d) By preventing automated testing
    Answer: a) By reducing unnecessary complexity


    18. Why is continuous integration (CI) beneficial?

    a) Detects and fixes integration issues early
    b) Eliminates software design requirements
    c) Slows down development
    d) Increases manual coding efforts
    Answer: a) Detects and fixes integration issues early


    19. What is an example of good implementation practice?

    a) Writing clear, modular code following design principles
    b) Ignoring the design and writing code freely
    c) Hardcoding all values instead of using configuration files
    d) Avoiding documentation to speed up development
    Answer: a) Writing clear, modular code following design principles


    20. Which model emphasizes implementation following a sequential design phase?

    a) Waterfall Model
    b) Agile Model
    c) Spiral Model
    d) V-Model
    Answer: a) Waterfall Model


    21. What does a class diagram help with in implementation?

    a) Representing the relationships between objects and classes
    b) Showing the flow of execution in a program
    c) Documenting database queries
    d) Analyzing system performance
    Answer: a) Representing the relationships between objects and classes


    22. Which architecture pattern is best for modular, scalable software?

    a) Microservices
    b) Monolithic
    c) Procedural
    d) Linear
    Answer: a) Microservices


    23. Which design pattern allows objects to communicate without knowing their structure?

    a) Observer
    b) Singleton
    c) Factory
    d) Adapter
    Answer: a) Observer


    24. How does encapsulation benefit implementation?

    a) Hides internal details, reducing complexity
    b) Increases external access to data
    c) Forces developers to use only one data type
    d) Prevents debugging
    Answer: a) Hides internal details, reducing complexity


    25. What is a key disadvantage of skipping the design phase?

    a) Increased debugging and maintenance costs
    b) Faster development without issues
    c) Reduced need for documentation
    d) Eliminating security risks
    Answer: a) Increased debugging and maintenance costs


    26. What ensures low dependency between modules?

    a) Loose coupling
    b) High cohesion
    c) Both a & b
    d) None of the above
    Answer: c) Both a & b


    27. What is a key advantage of test-driven development (TDD)?

    a) Helps identify errors early in implementation
    b) Makes testing unnecessary
    c) Slows down software release
    d) Encourages skipping documentation
    Answer: a) Helps identify errors early in implementation


    28. What does interface segregation help with?

    a) Reducing unnecessary dependencies
    b) Increasing code redundancy
    c) Eliminating modular design
    d) Preventing unit testing
    Answer: a) Reducing unnecessary dependencies


    29. What does UML stand for?

    a) Unified Modeling Language
    b) Universal Module Library
    c) User Manual Layout
    d) Unified Module Logic
    Answer: a) Unified Modeling Language


    30. What does the Open/Closed Principle state?

    a) Software entities should be open for extension but closed for modification
    b) All classes should be editable anytime
    c) Only one developer should modify code
    d) Code should be closed to external dependencies
    Answer: a) Software entities should be open for extension but closed for modification

    PART -2 

    1. What is an implementation issue in software development?

    a) The process of deploying software on a server
    b) Challenges encountered while converting design into working code
    c) Only issues related to coding errors
    d) The final phase of the Software Development Life Cycle (SDLC)
    Answer: b) Challenges encountered while converting design into working code


    2. Which of the following is a common implementation issue?

    a) Lack of documentation
    b) Poorly structured code
    c) Inadequate testing
    d) All of the above
    Answer: d) All of the above


    3. What does a programming support environment provide?

    a) Tools and resources for developing, debugging, and maintaining software
    b) Only an editor for writing code
    c) A physical workspace for programmers
    d) A database for storing implementation issues
    Answer: a) Tools and resources for developing, debugging, and maintaining software


    4. What is the role of a compiler in programming support?

    a) To execute the source code directly
    b) To convert source code into machine code
    c) To act as a database management tool
    d) To test software performance
    Answer: b) To convert source code into machine code


    5. What is an Integrated Development Environment (IDE)?

    a) A system that provides a set of tools for writing and debugging code
    b) A programming language
    c) A hardware component for running programs
    d) A version control system
    Answer: a) A system that provides a set of tools for writing and debugging code


    6. Which of the following is NOT a common implementation issue?

    a) Code maintainability
    b) Debugging challenges
    c) Algorithm selection
    d) Cloud storage capacity
    Answer: d) Cloud storage capacity


    7. What is the purpose of version control in implementation?

    a) To keep track of changes in the source code
    b) To remove errors automatically
    c) To increase software execution speed
    d) To manage user authentication
    Answer: a) To keep track of changes in the source code


    8. Which version control system is widely used in software development?

    a) Git
    b) SQL
    c) Java
    d) UML
    Answer: a) Git


    9. What is the primary goal of software testing during implementation?

    a) To find and fix defects before deployment
    b) To increase the speed of execution
    c) To remove all comments from code
    d) To ensure the software is closed-source
    Answer: a) To find and fix defects before deployment


    10. What is a debugger?

    a) A tool that helps identify and fix errors in a program
    b) A software that compiles code
    c) A programming language
    d) A type of cloud storage system
    Answer: a) A tool that helps identify and fix errors in a program


    11. Which of the following is NOT an example of an IDE?

    a) Visual Studio Code
    b) Eclipse
    c) Sublime Text
    d) Google Chrome
    Answer: d) Google Chrome


    12. What is the purpose of a build automation tool?

    a) To compile, test, and package code automatically
    b) To write documentation for developers
    c) To improve internet connectivity
    d) To remove security vulnerabilities
    Answer: a) To compile, test, and package code automatically


    13. What is a common challenge in large-scale software implementation?

    a) Memory management issues
    b) Inefficient algorithms
    c) Poor communication among developers
    d) All of the above
    Answer: d) All of the above


    14. What does continuous integration (CI) help with?

    a) Detecting integration issues early in implementation
    b) Making software development slower
    c) Eliminating the need for debugging
    d) Writing business requirements
    Answer: a) Detecting integration issues early in implementation


    15. Which of the following is a popular continuous integration tool?

    a) Jenkins
    b) Microsoft Word
    c) YouTube
    d) HTML
    Answer: a) Jenkins


    16. What is a deployment environment?

    a) A stage where software is executed for real users
    b) A place where software is developed
    c) A version control system
    d) A backup storage system
    Answer: a) A stage where software is executed for real users


    17. What is an example of a deployment issue?

    a) Configuration errors
    b) Missing dependencies
    c) Compatibility issues with the target system
    d) All of the above
    Answer: d) All of the above


    18. What does a package manager do?

    a) Installs and manages dependencies for software projects
    b) Compiles code
    c) Converts high-level code to machine code
    d) Tests software applications
    Answer: a) Installs and manages dependencies for software projects


    19. What is the difference between source code and object code?

    a) Source code is written by humans, object code is generated by a compiler
    b) Source code is machine-readable, object code is human-readable
    c) Source code is binary, object code is text-based
    d) There is no difference
    Answer: a) Source code is written by humans, object code is generated by a compiler


    20. Which of the following is an example of an interpreted language?

    a) Python
    b) C
    c) C++
    d) Java (compiled + interpreted)
    Answer: a) Python


    21. What is a common security issue in software implementation?

    a) SQL Injection
    b) Hardcoded passwords
    c) Buffer overflow
    d) All of the above
    Answer: d) All of the above


    22. What is regression testing?

    a) Testing to ensure new code changes do not break existing functionality
    b) A test that checks user experience
    c) The process of debugging syntax errors
    d) A way to improve software performance
    Answer: a) Testing to ensure new code changes do not break existing functionality


    23. What is a key advantage of cloud-based development environments?

    a) Easy collaboration among developers
    b) No need for local installations
    c) Scalability and accessibility
    d) All of the above
    Answer: d) All of the above


    24. What does a memory leak in software implementation lead to?

    a) Increased memory usage over time
    b) Faster program execution
    c) Automatic memory optimization
    d) Reducing code redundancy
    Answer: a) Increased memory usage over time


    25. What is code optimization in implementation?

    a) Improving code efficiency without changing functionality
    b) Removing documentation from code
    c) Deleting unnecessary code
    d) Avoiding version control
    Answer: a) Improving code efficiency without changing functionality


    26. What does DevOps aim to improve?

    a) Collaboration between development and operations teams
    b) Only software security
    c) Only project documentation
    d) Removing automation from software development
    Answer: a) Collaboration between development and operations teams


    27. Which testing method ensures that implemented software meets design requirements?

    a) Verification
    b) Validation
    c) Debugging
    d) Deployment testing
    Answer: b) Validation


    28. What is software portability?

    a) The ability of software to run on different platforms
    b) The ability to execute code quickly
    c) The process of debugging code
    d) The practice of writing code in multiple languages
    Answer: a) The ability of software to run on different platforms


    29. What is an API in software implementation?

    a) A set of rules for software components to communicate
    b) A debugging tool
    c) A hardware component
    d) A type of database
    Answer: a) A set of rules for software components to communicate


    30. What is the purpose of logging in software?

    a) To record system events and errors for debugging
    b) To delete source code automatically
    c) To encrypt user data
    d) To slow down the execution process
    Answer: a) To record system events and errors for debugging

    Part -3

    1. What is procedural programming?

    a) A programming paradigm based on the concept of objects
    b) A programming approach that follows a step-by-step sequence of instructions
    c) A method for designing graphical user interfaces
    d) A type of database management system
    Answer: b) A programming approach that follows a step-by-step sequence of instructions


    2. Which of the following is a key characteristic of procedural programming?

    a) Code is organized into classes and objects
    b) Code is executed sequentially through functions and procedures
    c) Programs rely only on event-driven execution
    d) Data and behavior are combined in objects
    Answer: b) Code is executed sequentially through functions and procedures


    3. What is the primary advantage of procedural programming?

    a) It makes code difficult to read
    b) It allows for better reuse of code through object inheritance
    c) It provides a structured and easy-to-follow sequence of execution
    d) It requires fewer functions
    Answer: c) It provides a structured and easy-to-follow sequence of execution


    4. Which of the following is NOT a procedural programming language?

    a) C
    b) Pascal
    c) Java
    d) Python (supports both procedural and object-oriented programming)
    Answer: c) Java


    5. In procedural programming, a function is used to:

    a) Define an object
    b) Break a program into reusable parts
    c) Store large amounts of data
    d) Modify class properties
    Answer: b) Break a program into reusable parts


    6. Which of the following is a key element of procedural design?

    a) Encapsulation
    b) Inheritance
    c) Modularity
    d) Polymorphism
    Answer: c) Modularity


    7. What is the purpose of modular programming?

    a) To increase program complexity
    b) To reduce the need for functions
    c) To divide a program into independent modules for better organization
    d) To force sequential execution
    Answer: c) To divide a program into independent modules for better organization


    8. Which of the following is NOT a feature of procedural programming?

    a) Function calls
    b) Loops and conditionals
    c) Object inheritance
    d) Structured flow of control
    Answer: c) Object inheritance


    9. What is the purpose of a flowchart in procedural design?

    a) To document software licensing information
    b) To provide a graphical representation of the program’s logic flow
    c) To compile and execute code
    d) To serve as a database schema
    Answer: b) To provide a graphical representation of the program’s logic flow


    10. Which control structure allows execution of a set of statements multiple times?

    a) If-Else
    b) Loop
    c) Switch-Case
    d) Break statement
    Answer: b) Loop


    11. What is a subroutine in procedural programming?

    a) A standalone software application
    b) A self-contained block of code that performs a specific task
    c) A database entry
    d) A graphical component
    Answer: b) A self-contained block of code that performs a specific task


    12. What does a function return in procedural programming?

    a) Always an integer value
    b) Always a string value
    c) A value based on its return type
    d) Nothing, as functions do not return values
    Answer: c) A value based on its return type


    13. What is recursion in procedural programming?

    a) A function calling itself
    b) A method of writing loops
    c) A process to sort data
    d) A memory storage technique
    Answer: a) A function calling itself


    14. Which of the following data structures is commonly used in procedural programming?

    a) Arrays
    b) Classes
    c) Objects
    d) Interfaces
    Answer: a) Arrays


    15. What is the scope of a local variable in a function?

    a) It is accessible throughout the entire program
    b) It is accessible only within the function where it is declared
    c) It can be accessed from other modules
    d) It is stored in the database permanently
    Answer: b) It is accessible only within the function where it is declared


    16. What is an advantage of using functions in procedural programming?

    a) Increases code redundancy
    b) Enhances code reusability and readability
    c) Makes debugging more difficult
    d) Decreases modularity
    Answer: b) Enhances code reusability and readability


    17. What is the main difference between a procedure and a function?

    a) A function always returns a value, whereas a procedure may not
    b) A procedure must always have parameters
    c) A function cannot be called inside another function
    d) A procedure is a built-in library function
    Answer: a) A function always returns a value, whereas a procedure may not


    18. What does a switch-case statement do?

    a) Loops through a sequence of numbers
    b) Executes one of many possible blocks of code based on a condition
    c) Declares a variable
    d) Reverses a string
    Answer: b) Executes one of many possible blocks of code based on a condition


    19. What is the role of the "break" statement in loops?

    a) It pauses execution of the loop for a set duration
    b) It stops loop execution immediately
    c) It restarts the loop from the beginning
    d) It reverses the loop order
    Answer: b) It stops loop execution immediately


    20. What is a global variable?

    a) A variable that is declared inside a function
    b) A variable that can be accessed from anywhere in the program
    c) A variable that only exists in memory temporarily
    d) A special type of variable used only in databases
    Answer: b) A variable that can be accessed from anywhere in the program


    21. What is the function of a return statement in procedural programming?

    a) It stops the program execution
    b) It sends a value back to the caller function
    c) It prints output to the screen
    d) It deletes memory space
    Answer: b) It sends a value back to the caller function


    22. Which keyword is used to define a function in C?

    a) define
    b) function
    c) void
    d) return
    Answer: c) void (if the function does not return a value)


    23. What is the primary goal of procedural design?

    a) To make coding complex
    b) To structure the program in a clear and modular way
    c) To remove all loops
    d) To convert code into object-oriented form
    Answer: b) To structure the program in a clear and modular way


    24. What does a procedural language rely on for program execution?

    a) Objects and classes
    b) Functions and procedures
    c) Events and listeners
    d) Memory pointers
    Answer: b) Functions and procedures


    25. How does procedural programming handle data?

    a) By structuring data within objects
    b) By passing data between functions and procedures
    c) By defining hierarchical class relationships
    d) By removing data from the program
    Answer: b) By passing data between functions and procedures


    26. What does the term "code readability" mean?

    a) Making the program hard to understand
    b) Writing clear, understandable, and structured code
    c) Writing complex code to confuse others
    d) Using only one function in a program
    Answer: b) Writing clear, understandable, and structured code


    27. Which keyword is used to declare constants in C?

    a) final
    b) const
    c) static
    d) define
    Answer: b) const


    28. Which statement is used for decision-making in procedural programming?

    a) if-else
    b) loop
    c) return
    d) define
    Answer: a) if-else


    29. What is structured programming?

    a) Writing code without organization
    b) Writing code in a structured, modular manner
    c) Using only a single function
    d) Avoiding functions in a program
    Answer: b) Writing code in a structured, modular manner


    30. What is procedural abstraction?

    a) Hiding implementation details inside procedures
    b) Making code more complex
    c) Writing code without functions
    d) Avoiding loops and conditions
    Answer: a) Hiding implementation details inside procedures

    Part -4 

    1. What is the primary goal of good coding style in software engineering?

    a) To make code execution faster
    b) To make the code readable, maintainable, and scalable
    c) To use as few lines of code as possible
    d) To use complex logic to showcase programming skills
    Answer: b) To make the code readable, maintainable, and scalable


    2. Why should meaningful variable names be used?

    a) To increase execution speed
    b) To make the code easier to understand and maintain
    c) To make debugging difficult
    d) To reduce memory consumption
    Answer: b) To make the code easier to understand and maintain


    3. What is the recommended indentation style in most programming languages?

    a) No indentation is necessary
    b) Random spaces and tabs
    c) Consistent indentation using spaces or tabs
    d) Mixing spaces and tabs in the same project
    Answer: c) Consistent indentation using spaces or tabs


    4. What does the DRY (Don’t Repeat Yourself) principle state?

    a) Always write redundant code for clarity
    b) Avoid duplicating code by using reusable functions and modules
    c) Repeat important sections of code for better execution
    d) Write comments for every line of code
    Answer: b) Avoid duplicating code by using reusable functions and modules


    5. What is an example of a poor coding practice?

    a) Using meaningful function names
    b) Writing modular and reusable code
    c) Writing long functions with multiple responsibilities
    d) Keeping functions short and focused
    Answer: c) Writing long functions with multiple responsibilities


    6. Which of the following is NOT a feature of clean code?

    a) Readability
    b) Maintainability
    c) High complexity
    d) Simplicity
    Answer: c) High complexity


    7. What is the best practice for writing comments?

    a) Comment every single line of code
    b) Write clear and concise comments only where necessary
    c) Avoid using comments altogether
    d) Use comments to explain obvious code
    Answer: b) Write clear and concise comments only where necessary


    8. What is "code smell"?

    a) Code that is difficult to maintain or has poor design patterns
    b) A technique to improve software performance
    c) A debugging tool
    d) A programming paradigm
    Answer: a) Code that is difficult to maintain or has poor design patterns


    9. Which of the following is the best naming convention for a function?

    a) x1y2()
    b) doItAll()
    c) calculateTotalPrice()
    d) function123()
    Answer: c) calculateTotalPrice()


    10. Why should global variables be minimized in code?

    a) They improve performance
    b) They make debugging harder and increase dependency between modules
    c) They allow easy access to data
    d) They make code execution faster
    Answer: b) They make debugging harder and increase dependency between modules


    11. What is the recommended line length for code readability?

    a) 200+ characters
    b) 80-120 characters
    c) No limit
    d) 50 characters
    Answer: b) 80-120 characters


    12. Which of the following coding practices is NOT recommended?

    a) Writing self-explanatory variable names
    b) Keeping functions short and single-purpose
    c) Using deep nested loops and conditions
    d) Keeping code DRY (Don’t Repeat Yourself)
    Answer: c) Using deep nested loops and conditions


    13. What does the KISS (Keep It Simple, Stupid) principle emphasize?

    a) Writing overly complex and advanced code
    b) Keeping code simple and easy to understand
    c) Using the shortest possible variable names
    d) Writing long, detailed functions
    Answer: b) Keeping code simple and easy to understand


    14. What is the main goal of refactoring code?

    a) To change program functionality
    b) To improve code readability and maintainability without altering behavior
    c) To add more comments
    d) To increase code execution speed
    Answer: b) To improve code readability and maintainability without altering behavior


    15. Which of the following is an example of good coding practice?

    a) Writing long, complex functions
    b) Using meaningful variable names
    c) Writing all logic in a single file
    d) Ignoring error handling
    Answer: b) Using meaningful variable names


    16. What is the purpose of a linter in programming?

    a) To execute the program
    b) To check for syntax errors and enforce coding standards
    c) To compile the code
    d) To remove all comments
    Answer: b) To check for syntax errors and enforce coding standards


    17. What is an advantage of using modular programming?

    a) It makes debugging harder
    b) It promotes reusability and easier maintenance
    c) It increases code duplication
    d) It forces developers to write longer code
    Answer: b) It promotes reusability and easier maintenance


    18. Which of the following is NOT a principle of good coding style?

    a) Writing readable and maintainable code
    b) Using meaningful variable names
    c) Writing long functions with multiple responsibilities
    d) Keeping code DRY (Don’t Repeat Yourself)
    Answer: c) Writing long functions with multiple responsibilities


    19. Why should magic numbers (hardcoded values) be avoided in code?

    a) They improve performance
    b) They make debugging harder and reduce readability
    c) They make code execution faster
    d) They increase code security
    Answer: b) They make debugging harder and reduce readability


    20. What does the Open/Closed Principle state?

    a) Code should be open for modification but closed for extension
    b) Code should be open for extension but closed for modification
    c) Code should always be modified when needed
    d) Code should never be extended
    Answer: b) Code should be open for extension but closed for modification


    21. Why is proper error handling important in coding?

    a) It slows down execution
    b) It makes debugging easier and prevents crashes
    c) It makes code complex
    d) It reduces code readability
    Answer: b) It makes debugging easier and prevents crashes


    22. What is an anti-pattern in coding?

    a) A common bad practice that leads to poor design
    b) A recommended coding standard
    c) A debugging technique
    d) A type of software design pattern
    Answer: a) A common bad practice that leads to poor design


    23. What is the benefit of unit testing in coding?

    a) It makes debugging easier and ensures code correctness
    b) It increases program size
    c) It slows down development
    d) It removes the need for comments
    Answer: a) It makes debugging easier and ensures code correctness


    24. Why should deeply nested loops be avoided?

    a) They improve performance
    b) They make code harder to read and debug
    c) They make code easier to maintain
    d) They increase code reuse
    Answer: b) They make code harder to read and debug


    25. What is the benefit of keeping functions short?

    a) They improve readability and maintainability
    b) They make code harder to understand
    c) They increase execution speed
    d) They reduce security risks
    Answer: a) They improve readability and maintainability



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